Photogrammetry I - Ammonite
Photogrammetry III - Bivalvia - The cavity in the damaged shell didnt get captured that well, should have taken more closeups maybe.
Photogrammetry II - Brickwall - A miniature that my brother built. This one worked almost perfect, even the "farns" turned out halfway decent.
Photogrammetry IV - Corals - This one was really problematic, took several attempts to get a relatively clean model.
I guess most people won't be interested in those, so i'm making a single project and will just put new stuff in here.
Im pretty new to photogrammetry but have had an interest in it for quite a while, the scientific possibilities are amazing and from an artistic point of view its interesting as well I think.
So, these are the first few tries. They won't be perfect ;) Retopo is no problem but I don't really have a quick way for processing the texture information yet, anyone experienced who can recommend a workflow?